Two animators set out to build a networked animation studio, to collaborate with like minded artists.

We met years ago working together on the all CG film “Monster House.” Dozens of films, commercials, game productions, and studios later we decided to join forces.

We started doing animation contracting during the pandemic, and began to prototype how a remote animation studio might work. In 2021, we fell down the “rabbit hole,” and began to imagine a decentralized animation studio, specifically for the development of collectible IP that can be owned by it’s community.